The Alicorn Armor is an impressive merge of magic and technology developed at Stable Pi. It gives it's owner excellent protection, ability to fly, strengthens their weapons and magical abilities and automatically restores health and magic.
You get access to the armor once you're at Stable Pi entrance, where you will automatically equip it for the rest of the story.
While wearing it, massive amount of changes are made to the character. Many of your abilities are disabled while gaining many others.
Basic Characteristics[]
While wearing the armor, you get;
- Ability to fly indefinitely, and accelerate flight with the [Shift] key.
- Massively boosted health, defense, movement speed, magic efficiency and treatment efficiency.
- Magical enhancement to all types of weapons and combat magic, sharply boosting damage, accuracy and melee range.
- All weapons are protected from damage and wear.
- Build in combat spell, weapons, teleport spell and shield spell.
- Immunity to injuries, and constant health and magic regeneration.
- If playing in Limited Inventory Mode, you can no longer become overloaded, and equipment will not break.
However, it comes with some drawbacks;
- You can no longer use any consumables that give you a boost. All chemicals, food and zebra potions cannot be used. (Healing potions and magic potions are still usable, and permanent effect zebra potions retain their effect)
- You cannot use any defensive spells except for the built-in shield spell and teleportation spell.
- You cannot switch your armor, amulet or have a companion with you.
- Any passively boosting equipment (figurines, talismans, modules or augmentations) will no longer work.
- S.A.T.S is no longer available to you.
- You can no longer use any M.A.S terminals. Death is final, requiring you to load a save if you die.
Statistics[]
No matter what skills you have, you will always receive a number of bonuses to your stats.
- Damage from all your weapons is multiplied by 5.
- Accuracy is doubled.
- Maximum health is multiplied by 5.
- Movement speed is increased by 80%.
- Magic consumption from casting spells is reduced by 25%.
- Treatment efficiency of healing potions is multiplied by 2.5.
Skills[]
Many of your skills are changed, giving them new abilities and enhancing you based on how high their level is. Survival, Attack, Defense and Knowledge are all unchanged.
Rainbow wings (Telekinesis)[]
The Alicorn Armor is equipped with magical wings, allowing you to fly. Holding down the [Shift] key will accelerate your flight, consuming magic in the process. The higher your skill level, the higher your maximum speed and the lower your magic consumption rate.
In-built weaponry (Melee, Firearms, Energy weapons, Explosives, Magic)[]
A group of weapons from the Alicorn Armor. Lunar halberd (Melee), Solar wind (Firearms), Nebula (Energy weapons), Singularity (Explosives) and Aurora polaris (Magic). Each weapon has a skill requirement of 5, meaning you must be at least level 3 in a skill to use them. Aurora polaris is the exception, requiring a character level of 28 instead. All weapons have infinite ammo, letting you use them as much as you want.
Note: base stats for the weapons and spell are 5 times lower then what they actually are when wearing the Alicorn Armor. Tables below present the values with Alicorn Armor on.
Note: Some conventional weapons will have higher damage potential, longer range, higher magazine capacity or faster projectiles. It may be a good idea to use those instead, despite them still using ammo.
Weapon | Stats | |
---|---|---|
Base damage | 300 | |
Attacks per second | 3.0 | |
Damage per second | 900.0 | |
Critical chance | 20% | |
Damage type | blade | |
Weapon slots | 0 |
Weapon | Stats | |||
---|---|---|---|---|
Base damage | 55 | |||
Attacks per second | 15.0 | |||
Reload time [s] | 2.0 | |||
Damage per second | 825.0 (618.8) | |||
Critical chance | 10% | |||
Damage type | bullet | |||
Ammo type | Infinite ammo | |||
Magazine size | 90 | |||
Range | 12 | |||
Weapon slots | 0 | |||
Notes | Can destroy walls. |
Weapon | Stats | |||
---|---|---|---|---|
Base damage | 80 | |||
Attacks per second | 10.0 | |||
Reload time [s] | 1.0 | |||
Damage per second | 800.0 (600.0) | |||
Critical chance | 10% | |||
Damage type | plasma | |||
Ammo type | Infinite ammo | |||
Magazine size | 30 | |||
Range | 12 | |||
Weapon slots | 0 | |||
Notes | Can destroy walls. |
Weapon | Stats | |||
---|---|---|---|---|
Base damage | 250 area damage | |||
Attacks per second | 4.3 | |||
Reload time [s] | 3.0 | |||
Damage per second | 1071.5 (468.8) | |||
Critical chance | 0% | |||
Damage type | explosion | |||
Ammo type | Infinite ammo | |||
Magazine size | 10 | |||
Range | 6 | |||
Weapon slots | 0 | |||
Notes | Can destroy walls. Attacks have an area of effect. |
Spell | Stats | |||
---|---|---|---|---|
Aurora polaris | Required level | 28 | ||
Base damage | 190 | |||
Attacks per second | 3.8 | |||
Damage per second | 712.5 | |||
Critical chance | 10% | |||
Damage type | stellar blaze | |||
Magic consumption | 7 | |||
Range | 12 | |||
Notes | Still consumes magic points, however it slowly recharges. |
Titanium armor (Repair)[]
The outer shell of the Alicorn Armor is made of magically reinforced titanium alloy plates. The higher your skill level, the more your damage threshold increases.
Base damage threshold is 10. Every level in Repair increases it by 2, up to a maximum of 20.
Healing power (Medicine)[]
The Alicorn Armor's medical systems constantly restore the health of the wearer. The higher your skill level, the faster your health will regenerate. Additionally your maximum health is still boosted as usual.
Light speed (Lockpicking)[]
The Alicorn Armor has a built-in instant teleportation spell. You can use the instant teleportation spell by pressing the [F] key. The higher your skill level, the lower the magic consumption rate.
Every level in Lockpicking reduces the cost of using the teleportation spell by 12%, up to a maximum of 60%.
Void shield (Science)[]
The Alicorn Armor is equipped with a powerful shield generator. Pressing the [C] key will activate the magical shield. The higher your skill level, the stronger the shield is.
Base power of the shield spell is 1000. Every level in Science increases it by 200, up to a maximum of 2000.
Shadow veil (Sneak)[]
The holographic systems of the Alicorn Armor obscures enemies' targeting, preventing them from hitting you. The higher your skill level, the more bonus evasion you have.
Every level in Sneak gives you an extra 10% evasion, up to a maximum of 50%.
Active defense (Barter)[]
The inner lining of the Alicorn Armor is made of the "smart" plastic that is normally elastic but instantly hardens when damaged. The higher your skill level, the more resistance to external damage you have.
Base external damage resistance is 30%. Every level in Barter increases it by 4%, up to a maximum of 50%.
Notes[]
Even though the instructions for the armor mention you cannot use magic potions, they only refer to zebra potions that boost you in various ways. Any forms of healing or magic restoration work as normal. However due to the constant regeneration, attempting to automatically apply healing may not work. Directly select the healing potions instead.
Trivia[]
Despite being an armor, it does not have a place in your inventory and any save files with the armor show you without any on.