The same type of room as Battle for the Stable (and other similar). You press a button and 4 waves of enemies come one after another, each one has a predefined duration. Enemy spawn points are on both sides of all 3 levels.
Wave no. | Duration [s] | Enemies |
---|---|---|
1 | 30 | |
2 | 60 |
1 Zebra-spy |
3 | 80 |
1 Griffin-scout |
4 | unilmited |
2 Blue alicorns (1 unique) |
Notes[]
- Enemies here will not give any experience, however they will still drop loot.
- The green part in the middle has reduced gravity - you jump higher and fall slower
- Enemies disappear after dying