The same type of room as Battle for the Factory. You fight 4 waves of increasingly stronger enemies. Each wave has a set duration, the next wave starting even if enemies remain.
The timer is set to 10 seconds if all enemies in a wave are killed, giving you time to recover or shortening how long you have to wait for the next wave.
Enemies here will appear from the vents, giving you a good idea of where to avoid once a wave starts.
Initial wave is summoned by pressing the button near the door.
Wave no. | Duration [s] | Enemies |
---|---|---|
1 | 15 | |
2 | 20 |
1 Feral ghoul |
3 | 25 |
1 Feral ghoul |
4 | Unlimited |
1 Hungry ghoul |
Notes[]
- Enemies here will not give any experience, however they will still drop loot.
- Remember that some ghouls can use telekinesis or stomp the ground to move you off platforms.
- Containers with loot become available after trial is complete.
- Vents here cannot be entered, only showing where the enemies will spawn.