“ | The gates to the main base | ” |
–PipBuck map tip |
The entrance to the Enclave base. You are introduced to the Enclave, where they react to your presence in a hostile manner.
Gameplay[]
After a brief dialogue with a couple Enclave guards, they attack, forcing you to defend yourself if you want to get inside the base. Soon after this a second wave of soldiers comes down from the sky.
There is a damaged part of the road you can break to get some cover before the guards attack, giving you a better chance at survival.
Moving past them you come across a final group of soldiers guarding the main entrance to the base. There are 2 ways inside, either by unlocking the main door, or by breaking your way through the weak parts of the walls, where you will face off against 2 battle turrets.
Either way, you are treated to more dialogue where you regret having to kill them before being sent to the Enclave base map.
Notes[]
- Even if you kill none of the guards, such as by using Potions of Shadows, you will still regret having to kill them.
Gallery[]
Locations | |
---|---|
Grind maps | Factory • Sewers • Abandoned stable • Manehattan ruins • Canterlot ruins • Military base • Bunker • Enclave base |
Unique maps | Technical tunnels • Surface • Department of Special Research • Falls Springs • The core of the stable 88 • Hankey Garages • M.A.S. tower • Ministry of Image • Gun Workshop • Legion Headquarters • Enclave Outpost • Command post • Fort Rocks • Stable Pi entrance |
Base camps | "Prancing pony" camp • Covertsign • Water treatment plant • Stable Pi |