Fallout Equestria: Remains Wiki

Griffins, also referred to as Talons or Mercenaries are enemies that appear in Manehattan ruins.

Background[]

The Talons consists of mostly Griffons (Though no other race appears in game), and they are composed from many independent factions with their own leaders. They would take money to do any kind of dirty work, such as killing or kidnapping. Though most of them would do anything to get their pay, including swooping as low as being immoral, some of them are known to at least have a code of honor.

Behavior[]

Griffins use a variety of firearms (usually high level ones) and can fly. All of them can throw plasma grenades that will stick to walls or floor.

Types[]

EnemyStatsResistancesWeapons
Griffin scout
Griffin-scout
Health 80
  • fire 20%
  • Plasma grenade
  • Terrifying gun
  • 12.7 pistol
  • 0.308-pistol
  • Magnum
Armor 5 (65%)
Magic protection 5 (65%)
Evasion 80%
Melee damage Blunt (20)
Weapon mastery 100%
Alertness +10
Xp reward 600
EnemyStatsResistancesWeapons
Griffin assaulter
Griffin-assaulter
Health 120
  • blade 25%
  • blunt 25%
  • fire 25%
  • Plasma grenade
  • Police shotgun
  • Zebra Assault Carbine
  • Novasurge rifle
  • Multiplasma shotgun
  • IF-9 Combat Shotgun
  • Sawed-off shotgun
  • Assault carbine
  • Prism gun
Armor 10 (75%)
Magic protection 10 (75%)
Evasion +50%
Melee damage blunt (20)
Weapon mastery 100%
Alertness +5
Xp reward 1000
EnemyStatsResistancesWeapons
Griffin gunner
Griffin-gunner
Health 140
  • Blade 15%
  • Blunt 15%
  • Explosion 15%
  • Rapid-fire Plasma gun
  • Tactical Flamethrower
  • Automatic Rifle
  • Plasma Minigun
  • Laser Minigun
  • Plasma Caster
  • Light Machine Gun
  • Minigun
Armor 15 (75%)
Magic protection 5 (75%)
Evasion 30%
Melee damage Blunt (20)
Weapon mastery 100%
Alertness +8
Xp reward 1000
EnemyStatsResistancesWeapons
Griffin sharpshooter
Griffin-sharpshooter
Health 100
  • Laser 15%
  • Plasma 15%
  • Lightning 15%
  • Storm Rifle
  • Anti-Machine Rifle
  • Railgun
  • Sniper Rifle
  • Laser Sniper Rifle
Armor 5 (65%)
Magic protection 10 (65%)
Evasion 50%
Melee damage Blunt (20)
Weapon mastery 130%
Alertness +10
Xp reward 1000
EnemyStatsResistancesWeapons
Griffin elite talon
Elite Talon
Health 170
  • Blade 25%
  • Blunt 25%
  • Laser 15%
  • Plasma 15%
  • Light Machine Gun
  • Anti-Machine rifle
  • Police Shotgun
  • Medium Machine Gun
  • Laser Minigun
  • Plasma Minigun
Armor 15 (80%)
Magic protection 15 (80%)
Evasion 30%
Melee damage Blade (20)
Weapon mastery 160%
Alertness +5
Xp reward 1600