Fallout Equestria: Remains Wiki
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While small robots can be seen as annoying, large robots can be tough opponents because of their armor and powerful weapons. Most of them are pony-sized, but some are larger. EMP weapons usually work well against them.

Types[]

EnemyStatsResistancesWeapons
Robobrain
Robobrain
Health 60
  • EMP 20%
  • fire 50%
  • freezing 50%
  • lightning -50%
  • poison 100%
  • Small laser
  • Arc thrower
Armor 5 (75%)
Xp reward 300
Notes
Cannot jump. Robobrains that appear from Robocells give no experience. EMP resistance displayed in-game is incorrect (0%).
EnemyStatsResistancesWeapons
Ponytron
Ponytron
Health 100
  • EMP 20%
  • blade 50%
  • explosion 30%
  • fire 50%
  • freezing 50%
  • lightning -25%
  • poison 100%
  • Plasma cannon
  • Laser cannon
  • Spark cannon
Armor 10 (80%)
Magic protection 5 (80%)
Alertness +3
Xp reward 500
Notes
Slow when walking, but can fly. EMP resistance displayed in-game is incorrect (0%).
EnemyStatsResistancesWeapons
Mister gutsy
Mister Gutsy
Health 140
  • EMP 20%
  • blade 50%
  • explosion 30%
  • laser 30%
  • fire 50%
  • freezing 50%
  • lightning -25%
  • poison 100%
  • Flamethrower
  • Enhanced plasma
  • Plasma cannon
Armor 12 (85%)
Magic protection 10 (85%)
Melee damage blade (18)
Alertness +5
Xp reward 900
Notes
Can fly. EMP resistance displayed in-game is incorrect (0%). Based on Fallout's Mister Gutsy.
EnemyStatsResistancesWeapons
Equidroid
Equidroid
Health 150
  • EMP 20%
  • laser 30%
  • plasma 30%
  • fire 30%
  • freezing 50%
  • poison 100%
  • acid 50%
  • Enhanced laser
  • Rapid-fire Laser
  • Plasma caster
Armor 6 (80%)
Magic protection 15 (80%)
Alertness +8
Xp reward 1200
Notes
Can teleport. Its weapons can deal a lot of damage in short amount of time. EMP resistance displayed in-game is incorrect (0%).
EnemyStatsResistancesWeapons
AJ-17
AJ-17
Health 120
  • EMP 60%
  • blade 50%
  • explosion 30%
  • fire 50%
  • freezing 50%
  • poison 100%
  • Enhanced laser
  • Rapid-fire Laser
  • Plasma caster
Armor 25 (90%)
Magic protection 15 (90%)
Alertness +3
Xp reward 1000
Notes
Upgraded version of Ponytron, used by the Steel Rangers. Its armor is heavier and resists EMP weapons better. Can fly. EMP resistance displayed in-game is incorrect (50%).
EnemyStatsResistancesWeapons
Mr Vigilant
Mr. Vigilant
Health 240
  • EMP 20%
  • blade 50%
  • explosion 30%
  • laser 30%
  • fire 50%
  • freezing 50%
  • lightning -25%
  • poison 100%
  • Enhanced plasma
  • Flamethrower
Armor 16 (85%)
Magic protection 16 (85%)
Alertness +10
Xp reward 1500
Notes
Upgraded version of Mister Gutsy, used by the Steel Rangers. Can fly. EMP resistance displayed in-game is incorrect (0%).
EnemyStatsResistancesWeapons
Sentinel
Sentinel
Health 360
  • EMP 40%
  • blade 50%
  • explosion 50%
  • fire 50%
  • freezing 50%
  • poison 100%
  • Rocket launcher
  • Laser minigun
  • Minigun
Armor 18 (80%)
Magic protection 6 (80%)
Evasion -30%
Melee damage blunt (25)
Xp reward 4000
Notes
Also called "Guardian" class robot. Can fly. EMP resistance displayed in-game is incorrect (25%). Based on Fallout's Sentry bot. Appears in few trials as well as on Military base map.
EnemyStatsResistancesWeapons
Sentinel ultra
Ultra-sentinel
Health 3600
  • EMP 0%
  • fire 50%
  • freezing 50%
  • posion 100%
  • Plasma minigun
  • Multiple launch rocket system
  • Gas rocket
  • Plasma grenade
Armor 10 (100%)
Magic protection 10 (100%)
Evasion -50%
Melee damage blunt (12)
Weapon mastery 160%
Xp reward 10000
Notes
Larger and more powerful Sentinel. Boss of The core of the stable 88.
EnemyStatsResistancesWeapons
Bombardier
Bombardier
Health 5000
  • EMP 50%
  • fire 50%
  • freezing 50%
  • poison: 100%
  • Rocket launcher
  • Plasma grenade
Armor 10 (100%)
Magic protection 10 (100%
Evasion -50%
Melee damage lightning (100)
Weapon mastery 160%
Xp reward 10000
Notes
Boss of Military base.
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