Fallout Equestria: Remains Wiki
Advertisement

Bad news friends. Especially for you, Littlepip. The Enclave began the invasion. And... I'm afraid it's main target is Stable Pi

–Watcher

The final location of the game. Stable Pi is under attack by the Great Pegasus Enclave, and it is up to you and your friends to stop it from being captured.

Gameplay[]

Immediately after teleporting in you are set upon by Enclave soldiers and their hellhounds. You start at the left-most part of the map and must work your way right, dealing with the invaders as you go.

There might be some turrets in some rooms, but they'll attack the Enclave soldiers instead of the player. Depending on the weapon the turrets have, they can be a great help in defeating the enemy.

At the top-right room you'll come across Heartrose behind a forcefield, who will let you in after recognizing you. She'll tell you about how the Enclave attacked, getting in through the main entrance and killing everyone in their path. Littlepip asks about Mentor, but unfortunately he was struck by a bolt of plasma and was fatally wounded.

Speaking to Mentor, he'll tell you how they didn't have time to test and configure the Alicorn Armor properly. Despite this, he tells you to use it before succumbing to his injuries.

In the next room where the Alicorn Armor is being constructed, Littlepip tells the others to help her put on the armor. While everything seems to be working normally with the armor, it's working capacity is far below 100 percent. Despite this, Littlepip says there is no time to calibrate and it's current ability will have to do.

Alicorn Armor[]

Once you've equipped the Alicorn Armor, the game will change drastically. Many things will no longer be available to you, and you'll gain many new abilities.

Main article: Alicorn Armor

Stable Pi Entrance[]

With your new abilities, what Enclave soldiers stand in your way becomes incredibly easy. Your massive health and constant regeneration soaks up their attacks, and the new weapons you gain access to melt them into puddles.

As you proceed dealing with the Enclave as you go, you'll come across Steelhooves and Askari dealing with some of the soldiers. They'll tell you that they will not let the Enclave pass, allowing you to go forth and deal with any other threats coming.

At the end you meet up with Calamity, who tells you that the soldiers you're facing is only the beginning. The massive flying fortress, the Thunderhead, is waiting up above the clouds. You must now go and deal with the threat to ensure the safety of Stable Pi.

Endings[]

Warning: contains massive spoilers for the end of the game.

Main article: Endings

Gallery[]

Advertisement